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Post by Skull on Mar 1, 2005 21:59:55 GMT -5
Blue, I hope that it is ok that I make a post on Card of the Week. Giant Trunade: This is one card that many people underestimate. They read it and think, well they will just put the cards down again next turn, and they probably will. But this is a truly a really good card. I have seen it used for a few different things. Some people use it and then use card destruction to destroy all the cards that they just had on the field, so it can act as another way to use Heavy storm. I have also seen people use it when they want to attack, they use Giant Trunade and then they are safe to attack. This is a really powerful card if you think about it, and there are so many different ways to use it, that is another reason why it is so good.
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Post by killerdragon on Mar 1, 2005 22:44:22 GMT -5
Yeah it is a great card. I had it used on me quite a few times. I have ways to stop it though. Well it can help you win the dule sometimes depending on how you use it.
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Post by Skull on Mar 2, 2005 22:29:35 GMT -5
yah, and I just noticed that the pic of Giant Trunade didn't show up.
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Post by GryphonDarkFalcon on Mar 29, 2005 18:03:53 GMT -5
it does nt really matter bout the pic. we all no what giant trunade looks like, and i really really like that card
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Post by killerdragon on Mar 29, 2005 18:11:17 GMT -5
i no you do. i like it and it is good for almost any deck.
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Post by GryphonDarkFalcon on Mar 29, 2005 20:44:42 GMT -5
im a very loose interpreter for yu-gi-oh cards, if it doesnt speciffically say something i notice it, so i still say that giant trunade returns to ur hand when its played
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Post by Skull on Mar 30, 2005 19:16:29 GMT -5
well it even says in the rule book, "After a player activates a spell card, it is sent to the graveyard" so even if it does go to your hand it still gets destroyed. I am a very strict player, like that one time when you tried to cheat with your legendary fisherman, you said it is uneffected by spell, trap, and effect monsters and it can't be attacked.
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Post by GryphonDarkFalcon on Mar 30, 2005 19:21:46 GMT -5
well it even says in the rule book, "After a player activates a spell card, it is sent to the graveyard" so even if it does go to your hand it still gets destroyed. I am a very strict player, like that one time when you tried to cheat with your legendary fisherman, you said it is uneffected by spell, trap, and effect monsters and it can't be attacked. what r u talkin about i never did that, lol, ok, but u cant do that triple call of the mummy either so ha, do u think i should keep the 2 trunades in my direct deck?
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Post by Skull on Mar 30, 2005 20:22:14 GMT -5
I know, I just liked beating you.
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Post by GryphonDarkFalcon on Mar 30, 2005 21:17:06 GMT -5
yeah so, u cant yell at me for cheatin, if u do it too, and should i leave the trunades in my deck?
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Post by Skull on Apr 7, 2005 20:41:01 GMT -5
well yah, why would you even want to take them out?
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Post by GryphonDarkFalcon on May 6, 2005 20:13:31 GMT -5
i dunno, but i only have one in my deck now, i think, oh by the way, i think its about time to add a new card of the week
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Post by Skull on May 6, 2005 22:05:28 GMT -5
yah, blue, could you add another, I just added this one because I think it is a really good card.
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Post by GryphonDarkFalcon on May 7, 2005 14:30:12 GMT -5
if it were me i would just add another card, but i cant since i havent got a digi cam hey blue u should have a card like sprit barrier for the next one
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Post by Skull on May 8, 2005 20:52:19 GMT -5
it dosn't really matter to me what card there is, as long as there is a card.
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