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Post by codyhowes on Aug 9, 2005 7:55:21 GMT -5
mine golem (earth) lv3 rock/effect when this card is sent to the graveyard as a result of a battle inflict 500 points of damage to your opponents life points atk/1000 def/1900
minefield eruption (trap) inflict 1000 points of damage to your opponents life points for each face up mine golem on your side of the field after that destroy all face-up mine golem(s) on your side of the field
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Post by Skull on Aug 9, 2005 21:37:34 GMT -5
well, I think mine golem just sucks. It's DEF isn't even that great, with the power people play with in todays game, mine golem wouldn't be very good, and it will most likely be destroyed by Nobleman of crossout or something like that. I think it's one of the worst cards made.
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Post by codyhowes on Aug 10, 2005 0:53:18 GMT -5
maybe but if you use the right cards you can deal unbeliveable damge to your opponent plus even if you dont llike the card it still make's a good tribute monster
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Post by Skull on Aug 10, 2005 22:01:23 GMT -5
how? it's def is only 1900! and the odds of getting all 3 mine golems on the field and then being able to activate minefield eruption is low, and then even if you do, that's only 3000, that is a lot but then you lose all 3 mine golems.
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Post by codyhowes on Aug 18, 2005 11:23:12 GMT -5
if you have enough time you could use skill drain and delta attacker then use minfield eruption for a total of 6000 damage which is why i use swords of revealing light to stall my opponent for 3 turn's so i can deal some damage and if i can't then i tribute them for (3 labyrinth wall's) and if i didn't use delta attacker i'll play shield and sword + delta attacker for a total of 9000 damage belive it or not this has won me alot of duel's
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Post by Skull on Aug 18, 2005 20:43:41 GMT -5
yah, I guess it wouldn't be too bad, it's just something I'de probably never use, but if it works then great.
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