Post by bluepokenut on Sept 12, 2004 15:26:29 GMT -5
I went to EDO's and got the translations for SOD. Looks like some of the cards on the "spoiler" could be incorrect. These are the cards that were released in Japan with this set. Their were 60 cards. This set will have 71. If they release the ultimate rares that would be the other 11.
Thanks EDO
Card Composition:
Ultimate Rare: 11
Secret Rare: 0 Monster Cards: 4
Ultra Rare: 4 Effect: 29
Super Rare: 7 Fusion: 3
Rare: 14 Magic Cards: 12
Normal Rare: 35 Trap Cards: 12
Normal: ??
SOD-JP001
CHARRED 18 ("INPACHI")
Fire/Fire/1/100/2100
RARE
SOD-JP002
NEO AQUA MADOORU
Water/Magic User/6/1200/3000
SOD-JP003
SKULL DOG MARON
Earth/Animal/4/1350/2000
SOD-JP004
BAD-ROLLING GOBLIN
Dark/Demon/1/400/400
SOD-JP005
ULTIMATE INSECT LV1
Air/Insect/1/0/0
This card can't be affected by Magic effects when face-up on your
Field. During your turn's Standby Phase, you can put this face-
up card into the Cemetery to Special Summon 1 [Ultimate Insect
LV3] from your hand or deck (Excluding the turn it was Normal
Summoned, Special Summoned or Reversed).
RARE
SOD-JP006
BLACK FLARE DRAGON OF HORUS LV4
Fire/Dragon/4/1600/1000
While this card is face-up on your Field, control of it can't
change. During the End Phase of a turn in which this card
destroyed a Monster as a result of Battle, you can put this card
into the Cemetery to Special Summon 1 [Black Flare Dragon of
Horus LV6] from your hand or deck.
RARE
SOD-JP007
BLACK FLARE DRAGON OF HORUS LV6
Fire/Dragon/6/2300/1600
While this card is face-up on the Field, it can't be affected by
Magic effects. During the End Phase of a turn in which this card
destroyed a Monster as a result of Battle, you can put this card
into the Cemetery to Special Summon 1 [Black Flare Dragon of
Horus LV8] from your hand or deck.
SUPER RARE / ULTIMATE RARE
SOD-JP008
BLACK FLARE DRAGON OF HORUS LV8
Fire/Dragon/8/3000/1800
This card can't be Normal Summoned. This card can only be
Special Summoned by the effect of a [Black Flare Dragon of Horus
LV6]. While this card is face-up on your Field, you can negate
and destroy the activation and effect of Magic.
ULTRA RARE / ULTIMATE RARE
SOD-JP009
MIMIC OF DARKNESS LV1
Dark/Demon/1/100/1000
Reverse: Draw 1 card from your deck. Also, during your turn's
Standby Phase, you can put this face-up card into your Cemetery
to Special Summon 1 [Mimic of Darkness LV3] from your hand or
deck.
SOD-JP010
MIMIC OF DARKNESS LV3
Dark/Demon/3/1000/1000
If this card is put into the Cemetery as a result of Battle, the
controller of this card draws 1 card from his or her deck. If
this card was Special Summoned by the effect of [Mimic of
Darkness LV1], draw 2 cards.
RARE
SOD-JP011
MYSTIC SWORDMAN LV2
Earth/Warrior/2/900/0
If this card attacks a Monster in face-down defense mode, don't
go to Damage Calculation, and destroy that face down defense mode
Monster as it is. During the End Phase of a turn in which this
card destroyed a Monster as a result of Battle, you can put this
card into the Cemetery to Special Summon 1 [Mystic Swordman LV4]
from your hand or deck.
RARE
SOD-JP012
MYSTIC SWORDMAN LV4
Earth/Warrior/4/1900/1600
If this card is Normal Summoned, it can only be played in face-
down defense mode. If this card attacks a Monster in face-down
defense mode, don't go to Damage Calculation, and destroy that
face down defense mode Monster as it is. During the End Phase of
a turn in which this card destroyed a Monster as a result of
Battle, you can put this card into the Cemetery to Special Summon
1 [Mystic Swordman LV6] from your hand or deck.
ULTRA RARE / ULTIMATE RARE
SOD-JP013
ARMED DRAGON LV3
Air/Dragon/3/1200/900
During your turn's Standby Phase, you can put this face-up card
into the Cemetery to Special Summon 1 [Armed Dragon LV5] from
your hand or deck.
SOD-JP014
ARMED DRAGON LV5
Air/Dragon/5/2400/1700
You can discard 1 Monster card from your hand to destroy 1 face-
up Monster on your opponent's Field with an attack strength equal
to or lower than that Monster's. During the End Phase of a turn
in which this card destroyed a Monster as a result of Battle, you
can put this card into the Cemetery to Special Summon 1 [Armed
Dragon LV7] from your hand or deck.
RARE
SOD-JP015
ARMED DRAGON LV7
Air/Dragon/7/2800/1000
This card can't be Normal Summoned. This card can only be
Special Summoned by the effect of a [Armed Dragon LV5]. You can
discard 1 Monster card from your hand to destroy all face-up
Monsters on your opponent's Field with attack strength equal to
or lower than that Monster's.
ULTRA RARE / ULTIMATE RARE
SOD-JP016
SERVANT OF HORUS
Fire/Animal Warrior/1/100/100
While this card is face-up on your Field, your opponent's can't
target [Black Flare Dragon of Horus (including all Levels)] with
Magic, Trap or Monsters effects.
SOD-JP017
DARK DRAGON HATCHLING
Dark/Dragon/1/800/500
You can put this face-up card from your Field into the Cemetery
to Special Summon 1 [Red Eyes Black Dragon] from your hand.
SOD-JP018
TENACIOUS KILLER DOLL
Dark/Demon/4/1600/1700
If this card is put into the Cemetery due to the effect of a
Permanent Magic card, Special Summon it from the Cemetery during
your turn's Standby Phase.
SOD-JP019
NINJA MASTER - SASUKE
Light/Warrior/4/1800/1000
If this card attacks a Monster in face-up defense mode, don't go
to Damage Calculation and destroy that Monster.
RARE
SOD-JP020
MIRAGE FLOWER
Earth/Plant/2/300/900
Reverse: Until the end of the turn, gain control of 1 face-up
Monster on your opponent's Field.
RARE
SOD-JP021
SUPER HOT-BLOODED BATTER
Fire/Warrior/3/500/1800
If there are Fire Main-Type Monsters on the Field other than this
one, increase this card's attack strength by 1000 for each one.
Put 1 Fire Main-Type Monster other than this card into the
Cemetery to do 500 points of damage to your opponent.
SOD-JP022
ICE EMPEROR MOEBIUS
Water/Water/6/2400/1000
When this card is successfully Sacrifice Summoned, you can
destroy up to 2 Magic or Trap cards on the Field.
SUPER RARE / ULTIMATE RARE
SOD-JP023
ELEMENT DRAGON
Light/Dragon/4/1500/1200
This Monster gains the following effects if Monsters with a
specific Main-Type are on the Field.
- Fire Main-Type: Increase this card's attack strength by 500.
- Air Main-Type: If this card destroys an opponent's Monster as a
result of Battle, it can continue to attack one more time.
SOD-JP024
ELEMENT SOLDIER
Dark/Demon/4/1500/1200
This Monster gains the following effects if Monsters with a
specific Main-Type are on the Field.
- Water Main-Type: Control of this card can't change.
- Earth Main-Type: Negate the effects of Effect Monsters
destroyed as a result of Battle by this card.
SOD-JP025
HOWLING INSECT
Earth/Insect/3/1200/1300
If this card is destroyed as a result of Battle and goes to the
Cemetery, you can Special Summon 1 Insect Sub-Type Monster from
your deck with an attack strength of 1500 or less. Afterward,
shuffle your deck.
SOD-JP026
MASKED DRAGON
Fire/Dragon/3/1400/1100
If this card is destroyed as a result of Battle and goes to the
Cemetery, you can Special Summon 1 Dragon Sub-Type Monster from
your deck with an attack strength of 1500 or less. Afterward,
shuffle your deck.
SOD-JP027
MIND ON AIR
Dark/Magic User/6/1000/1600
While this card is face-up on the Field, your opponent must
continue with his or her hand revealed.
RARE
SOD-JP028
HIGEASOKOU
Water/Fish/4/1500/1600
In a Water Main-Type Sacrifice Summon, this 1 Monster can count
as 2 sacrificed.
SOD-JP029
TROY HORSE
Earth/Animal/4/1600/1200
In an Earth Main-Type Sacrifice Summon, this 1 Monster can count
as 2 sacrificed.
SOD-JP030
EMISSARY-EATING INSECT
Earth/Insect/5/900/1200
Reverse: Destroy 2 Monsters on the Field.
SOD-JP031
ENRAGED MUKAMUKA
Earth/Rock/5/1200/600
For each card in your hand, increase this card's attack and
defense strengths by 400.
SOD-JP032
BLADE ARM HANE
Earth/Rock/5/900/1000
Reverse: You can return up to 3 Monsters on the Field to their
owners' hands.
SOD-JP033
FEMALE WARRIOR OF THE MOON
Dark/Warrior/6/2100/1400
When this card battles a Light Main-Type Monster, for the
duration of the Damage Step, increase this card's attack strength
by 1000.
SUPER RARE / ULTIMATE RARE
SOD-JP034
POLITE INTRUDER KING
Light/Animal/6/0/3000
Fusion: [Polite Intruder Green] + [Polite Intruder Yellow] +
[Polite Intruder Black]
While this card is face-up on the Field, up to 3 of your
opponent's Monster Card Zone spaces can't be used.
RARE
SOD-JP035
MASTER OF OZ
Earth/Animal/9/4200/3700
Fusion: + [Death Kangaroo]
RARE
Thanks EDO
Card Composition:
Ultimate Rare: 11
Secret Rare: 0 Monster Cards: 4
Ultra Rare: 4 Effect: 29
Super Rare: 7 Fusion: 3
Rare: 14 Magic Cards: 12
Normal Rare: 35 Trap Cards: 12
Normal: ??
SOD-JP001
CHARRED 18 ("INPACHI")
Fire/Fire/1/100/2100
RARE
SOD-JP002
NEO AQUA MADOORU
Water/Magic User/6/1200/3000
SOD-JP003
SKULL DOG MARON
Earth/Animal/4/1350/2000
SOD-JP004
BAD-ROLLING GOBLIN
Dark/Demon/1/400/400
SOD-JP005
ULTIMATE INSECT LV1
Air/Insect/1/0/0
This card can't be affected by Magic effects when face-up on your
Field. During your turn's Standby Phase, you can put this face-
up card into the Cemetery to Special Summon 1 [Ultimate Insect
LV3] from your hand or deck (Excluding the turn it was Normal
Summoned, Special Summoned or Reversed).
RARE
SOD-JP006
BLACK FLARE DRAGON OF HORUS LV4
Fire/Dragon/4/1600/1000
While this card is face-up on your Field, control of it can't
change. During the End Phase of a turn in which this card
destroyed a Monster as a result of Battle, you can put this card
into the Cemetery to Special Summon 1 [Black Flare Dragon of
Horus LV6] from your hand or deck.
RARE
SOD-JP007
BLACK FLARE DRAGON OF HORUS LV6
Fire/Dragon/6/2300/1600
While this card is face-up on the Field, it can't be affected by
Magic effects. During the End Phase of a turn in which this card
destroyed a Monster as a result of Battle, you can put this card
into the Cemetery to Special Summon 1 [Black Flare Dragon of
Horus LV8] from your hand or deck.
SUPER RARE / ULTIMATE RARE
SOD-JP008
BLACK FLARE DRAGON OF HORUS LV8
Fire/Dragon/8/3000/1800
This card can't be Normal Summoned. This card can only be
Special Summoned by the effect of a [Black Flare Dragon of Horus
LV6]. While this card is face-up on your Field, you can negate
and destroy the activation and effect of Magic.
ULTRA RARE / ULTIMATE RARE
SOD-JP009
MIMIC OF DARKNESS LV1
Dark/Demon/1/100/1000
Reverse: Draw 1 card from your deck. Also, during your turn's
Standby Phase, you can put this face-up card into your Cemetery
to Special Summon 1 [Mimic of Darkness LV3] from your hand or
deck.
SOD-JP010
MIMIC OF DARKNESS LV3
Dark/Demon/3/1000/1000
If this card is put into the Cemetery as a result of Battle, the
controller of this card draws 1 card from his or her deck. If
this card was Special Summoned by the effect of [Mimic of
Darkness LV1], draw 2 cards.
RARE
SOD-JP011
MYSTIC SWORDMAN LV2
Earth/Warrior/2/900/0
If this card attacks a Monster in face-down defense mode, don't
go to Damage Calculation, and destroy that face down defense mode
Monster as it is. During the End Phase of a turn in which this
card destroyed a Monster as a result of Battle, you can put this
card into the Cemetery to Special Summon 1 [Mystic Swordman LV4]
from your hand or deck.
RARE
SOD-JP012
MYSTIC SWORDMAN LV4
Earth/Warrior/4/1900/1600
If this card is Normal Summoned, it can only be played in face-
down defense mode. If this card attacks a Monster in face-down
defense mode, don't go to Damage Calculation, and destroy that
face down defense mode Monster as it is. During the End Phase of
a turn in which this card destroyed a Monster as a result of
Battle, you can put this card into the Cemetery to Special Summon
1 [Mystic Swordman LV6] from your hand or deck.
ULTRA RARE / ULTIMATE RARE
SOD-JP013
ARMED DRAGON LV3
Air/Dragon/3/1200/900
During your turn's Standby Phase, you can put this face-up card
into the Cemetery to Special Summon 1 [Armed Dragon LV5] from
your hand or deck.
SOD-JP014
ARMED DRAGON LV5
Air/Dragon/5/2400/1700
You can discard 1 Monster card from your hand to destroy 1 face-
up Monster on your opponent's Field with an attack strength equal
to or lower than that Monster's. During the End Phase of a turn
in which this card destroyed a Monster as a result of Battle, you
can put this card into the Cemetery to Special Summon 1 [Armed
Dragon LV7] from your hand or deck.
RARE
SOD-JP015
ARMED DRAGON LV7
Air/Dragon/7/2800/1000
This card can't be Normal Summoned. This card can only be
Special Summoned by the effect of a [Armed Dragon LV5]. You can
discard 1 Monster card from your hand to destroy all face-up
Monsters on your opponent's Field with attack strength equal to
or lower than that Monster's.
ULTRA RARE / ULTIMATE RARE
SOD-JP016
SERVANT OF HORUS
Fire/Animal Warrior/1/100/100
While this card is face-up on your Field, your opponent's can't
target [Black Flare Dragon of Horus (including all Levels)] with
Magic, Trap or Monsters effects.
SOD-JP017
DARK DRAGON HATCHLING
Dark/Dragon/1/800/500
You can put this face-up card from your Field into the Cemetery
to Special Summon 1 [Red Eyes Black Dragon] from your hand.
SOD-JP018
TENACIOUS KILLER DOLL
Dark/Demon/4/1600/1700
If this card is put into the Cemetery due to the effect of a
Permanent Magic card, Special Summon it from the Cemetery during
your turn's Standby Phase.
SOD-JP019
NINJA MASTER - SASUKE
Light/Warrior/4/1800/1000
If this card attacks a Monster in face-up defense mode, don't go
to Damage Calculation and destroy that Monster.
RARE
SOD-JP020
MIRAGE FLOWER
Earth/Plant/2/300/900
Reverse: Until the end of the turn, gain control of 1 face-up
Monster on your opponent's Field.
RARE
SOD-JP021
SUPER HOT-BLOODED BATTER
Fire/Warrior/3/500/1800
If there are Fire Main-Type Monsters on the Field other than this
one, increase this card's attack strength by 1000 for each one.
Put 1 Fire Main-Type Monster other than this card into the
Cemetery to do 500 points of damage to your opponent.
SOD-JP022
ICE EMPEROR MOEBIUS
Water/Water/6/2400/1000
When this card is successfully Sacrifice Summoned, you can
destroy up to 2 Magic or Trap cards on the Field.
SUPER RARE / ULTIMATE RARE
SOD-JP023
ELEMENT DRAGON
Light/Dragon/4/1500/1200
This Monster gains the following effects if Monsters with a
specific Main-Type are on the Field.
- Fire Main-Type: Increase this card's attack strength by 500.
- Air Main-Type: If this card destroys an opponent's Monster as a
result of Battle, it can continue to attack one more time.
SOD-JP024
ELEMENT SOLDIER
Dark/Demon/4/1500/1200
This Monster gains the following effects if Monsters with a
specific Main-Type are on the Field.
- Water Main-Type: Control of this card can't change.
- Earth Main-Type: Negate the effects of Effect Monsters
destroyed as a result of Battle by this card.
SOD-JP025
HOWLING INSECT
Earth/Insect/3/1200/1300
If this card is destroyed as a result of Battle and goes to the
Cemetery, you can Special Summon 1 Insect Sub-Type Monster from
your deck with an attack strength of 1500 or less. Afterward,
shuffle your deck.
SOD-JP026
MASKED DRAGON
Fire/Dragon/3/1400/1100
If this card is destroyed as a result of Battle and goes to the
Cemetery, you can Special Summon 1 Dragon Sub-Type Monster from
your deck with an attack strength of 1500 or less. Afterward,
shuffle your deck.
SOD-JP027
MIND ON AIR
Dark/Magic User/6/1000/1600
While this card is face-up on the Field, your opponent must
continue with his or her hand revealed.
RARE
SOD-JP028
HIGEASOKOU
Water/Fish/4/1500/1600
In a Water Main-Type Sacrifice Summon, this 1 Monster can count
as 2 sacrificed.
SOD-JP029
TROY HORSE
Earth/Animal/4/1600/1200
In an Earth Main-Type Sacrifice Summon, this 1 Monster can count
as 2 sacrificed.
SOD-JP030
EMISSARY-EATING INSECT
Earth/Insect/5/900/1200
Reverse: Destroy 2 Monsters on the Field.
SOD-JP031
ENRAGED MUKAMUKA
Earth/Rock/5/1200/600
For each card in your hand, increase this card's attack and
defense strengths by 400.
SOD-JP032
BLADE ARM HANE
Earth/Rock/5/900/1000
Reverse: You can return up to 3 Monsters on the Field to their
owners' hands.
SOD-JP033
FEMALE WARRIOR OF THE MOON
Dark/Warrior/6/2100/1400
When this card battles a Light Main-Type Monster, for the
duration of the Damage Step, increase this card's attack strength
by 1000.
SUPER RARE / ULTIMATE RARE
SOD-JP034
POLITE INTRUDER KING
Light/Animal/6/0/3000
Fusion: [Polite Intruder Green] + [Polite Intruder Yellow] +
[Polite Intruder Black]
While this card is face-up on the Field, up to 3 of your
opponent's Monster Card Zone spaces can't be used.
RARE
SOD-JP035
MASTER OF OZ
Earth/Animal/9/4200/3700
Fusion: + [Death Kangaroo]
RARE