Post by bluepokenut on Jul 20, 2004 14:36:26 GMT -5
PGD-000 Ring of Destruction
Trap card
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card’s ATK to the Life Points of both you and your opponent.
PGD-001 Molten Behemoth
Fire/Pyro/5 stars/ATK 1000/DEF 2200
“A giant born from magma, it attacks with a magma punch.”
PGD-002 Shapesnatch
Dark/Machine/5 stars/ATK 1200/DEF 1700
“A bow tie with horrible power, it attacks an opponent by controlling others.”
PGD-003 Souleater
Earth/Fish/4 stars/ATK 1200/DEF 0
“A living wonder of mystery.”
PGD-004 King Tiger Wanghu
Rare
Earth/Beast/4 stars/ATK 1700/DEF 1000
As long as this card remains face-up on the field, all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned (excluding Flip Summon) are automatically destroyed.
PGD-005 Birdface
Wind/Winged Beast/4 stars/ATK 1600/DEF 1600
When this card is sent to the Graveyard as a result of battle, you can add 1 “Harpie Lady” from your deck to your hand.
PGD-006 Kryue
Dark/Fiend/4 stars/ATK 1000/DEF 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent’s side of the field.
PGD-007 Arsenal Bug
Earth/Insect/3 stars/ATK 2000/DEF 2000
If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
PGD-008 Maiden of the Aqua
Short Print
Water/Aqua/4 stars/ATK 700/DEF 2000
As long as this card remains face-up on the field, the field is treated as “Umi.” (However, there is no increasing or decreasing of ATK/DEF due to “Umi’s” effect.) If there is an active field card on the field, this effect is not applied.
PGD-009 Jowls of Dark Demise
Rare
Water/Fiend/2 stars/ATK 200/DEF 100
FLIP: Take control of 1 monster on your opponent’s side of the field until the end of the turn that this card’s effect is activated. When the controlled monster attacks, it may attack your opponent’s Life Points directly.
PGD-010 Timeater
Dark/Machine/6 stars/ATK 1900/DEF 1700
If this monster destroys a monster on your opponent’s side of the field in battle, your opponent skips his/her next Main Phase 1.
PGD-011 Mucus Yolk
Short Print
Dark/Aqua/3 stars/ATK 0/DEF 100
This card may attack your opponent’s Life Points directly. Each time this card inflicts battle damage to your opponent’s Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.
PGD-012 Servant of Catabolism
Light/Aqua/3 stars/ATK 700/DEF 500
This monster may attack your opponent’s Life Points directly.
PGD-013 Moisture Creature ---Rare
Light/Fairy/9 stars/ATK 2800/DEF 2900
If you Tribute Summon this monster by offering 3 monsters on the field as a Tribute, destroy all Magic and Trap Cards on your opponent’s side of the field.
PGD-014 Gora Turtle
Rare
Water/Aqua/3 stars/ATK 1100/DEF 1100
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot attack.
PGD-015 Sasuke Samurai
Super Rare
Wind/Warrior/2 stars/ATK 500/DEF 800
When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card’s effect without flipping it face-up or damage calculation.
PGD-016 Poison Mummmy
Earth/Zombie/4 stars/ATK 1000/DEF 1800
FLIP: Inflict 500 points of Direct Damage to your opponent’s Life Points.
PGD-017 Dark Dust Spirit ---Short Print
Earth/Zombie/6 stars/ATK 2200/DEF 1800
This card cannot be Special Summoned. This card returns to the owner’s hand during the end phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, destroy all face-up monsters except this monster on the field.
PGD-018 Royal Keeper
Earth/Zombie/4 stars/ATK 1600/DEF 1700
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, increase the ATK and DEF of this card by 300 points until the end of the turn that this card is flipped face-up.
PGD-019 Wandering Mummy ---Rare
Earth/Zombie/4 stars/ATK 1500/DEF 1500
You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, shuffle all face-down Defense Position monsters on your side of the field and return them in face-down Defense Position to your side of the field.
PGD-020 Great Dezard ---Ultra Rare
Dark/Spellcaster/6 stars/ATK 1900/DEF 2300
When this monster destroys the following number of monster in battle, the following effects are activated in order:
One: As long as this card remains face-up on the field, negate the activation
and effects of all Magic and Traps that specifically designate this card as a target and destroy them.
Two: You can Special Summon 1 “Fushion Richie” from your hand or your
Deck by offering this card as a Tribute during your Main Phase.
PGD-021 Swarm of Scarabs
Dark/Insect/3 stars/ATK 500/DEF 1000
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 monster on your opponent’s side of the field.
PGD-022 Swarm of Locusts
Dark/Insect/3 stars/ATK 1000/DEF 500
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 Magic or Trap Card on your opponent’s side of the field.
PGD-023 Giant Axe Mummy
Earth/Zombie/5 stars/ATK 1700/DEF 2000
You can flip this card into face-down Defense Position once per turn during your Main Phase. When the ATK of a monster on your opponent’s side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.
PGD-024 8-Claws Scorpion
Dark/Insect/2 stars/ATK 300/DEF 200
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card targets a face-down Defense Position monster on your opponent’s side of the field in battle, the ATK of this card becomes 2400 during that damage step calculation only.
PGD-025 Guardian Sphinx ---Ultra Rare
Earth/Rock/5 stars/ATK 1700/DEF 2400
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, return all monsters on your opponent’s side of the field to the owner’s hand.
PGD-026 Pyramid Turtle ---Rare
Earth/Zombie/4 stars/ATK 1200/DEF 1400
When this card is sent to the Graveyard as a result of battle, you may select 1 Zombie-Type monster with a DEF of 2000 or less from your Deck and Special Summon it to the field in face-up Attack or Defense Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
PGD-027 Dice Jar --- Short Print
Light/Rock/3 stars/ATK 200/DEF 300
FLIP: Both players roll a six-sided die once. The player with the lowest result takes Direct Damage equal to his/her opponent’s result X 500 Life Points. However, if a winner’s result is 6, the loser takes 6000 points of Direct Damage. If the results are the same, both players roll again.
PGD-028 Dark Scorpion Burglars ---Short Print
Dark/Warrior/4 stars/ATK 1000/DEF 1000
When this card inflicts Battle Damage to your opponent’s Life Points, your opponent selects 1 Magic Card from his/her Deck and sends it to the Graveyard. The Deck is the shuffled.
PGD-029 Don Zaloog ---Ultra Rare
Dark/Warrior/4 stars/ATK 1400/DEF 1500
When this card inflicts Battle Damage to your opponent’s Life Points, you can select and activate 1 of the following effects:
n Select 1 card from your opponent’s hand randomly and discard it to the Graveyard.
n Send 2 cards from the top of your opponent’s Deck to the Graveyard.
PGD-030 Des Lacooda
Earth/Zombie/3 stars/ATK 500/DEF 600
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, you can draw 1 card from your Deck.
Trap card
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card’s ATK to the Life Points of both you and your opponent.
PGD-001 Molten Behemoth
Fire/Pyro/5 stars/ATK 1000/DEF 2200
“A giant born from magma, it attacks with a magma punch.”
PGD-002 Shapesnatch
Dark/Machine/5 stars/ATK 1200/DEF 1700
“A bow tie with horrible power, it attacks an opponent by controlling others.”
PGD-003 Souleater
Earth/Fish/4 stars/ATK 1200/DEF 0
“A living wonder of mystery.”
PGD-004 King Tiger Wanghu
Rare
Earth/Beast/4 stars/ATK 1700/DEF 1000
As long as this card remains face-up on the field, all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned (excluding Flip Summon) are automatically destroyed.
PGD-005 Birdface
Wind/Winged Beast/4 stars/ATK 1600/DEF 1600
When this card is sent to the Graveyard as a result of battle, you can add 1 “Harpie Lady” from your deck to your hand.
PGD-006 Kryue
Dark/Fiend/4 stars/ATK 1000/DEF 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent’s side of the field.
PGD-007 Arsenal Bug
Earth/Insect/3 stars/ATK 2000/DEF 2000
If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
PGD-008 Maiden of the Aqua
Short Print
Water/Aqua/4 stars/ATK 700/DEF 2000
As long as this card remains face-up on the field, the field is treated as “Umi.” (However, there is no increasing or decreasing of ATK/DEF due to “Umi’s” effect.) If there is an active field card on the field, this effect is not applied.
PGD-009 Jowls of Dark Demise
Rare
Water/Fiend/2 stars/ATK 200/DEF 100
FLIP: Take control of 1 monster on your opponent’s side of the field until the end of the turn that this card’s effect is activated. When the controlled monster attacks, it may attack your opponent’s Life Points directly.
PGD-010 Timeater
Dark/Machine/6 stars/ATK 1900/DEF 1700
If this monster destroys a monster on your opponent’s side of the field in battle, your opponent skips his/her next Main Phase 1.
PGD-011 Mucus Yolk
Short Print
Dark/Aqua/3 stars/ATK 0/DEF 100
This card may attack your opponent’s Life Points directly. Each time this card inflicts battle damage to your opponent’s Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.
PGD-012 Servant of Catabolism
Light/Aqua/3 stars/ATK 700/DEF 500
This monster may attack your opponent’s Life Points directly.
PGD-013 Moisture Creature ---Rare
Light/Fairy/9 stars/ATK 2800/DEF 2900
If you Tribute Summon this monster by offering 3 monsters on the field as a Tribute, destroy all Magic and Trap Cards on your opponent’s side of the field.
PGD-014 Gora Turtle
Rare
Water/Aqua/3 stars/ATK 1100/DEF 1100
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot attack.
PGD-015 Sasuke Samurai
Super Rare
Wind/Warrior/2 stars/ATK 500/DEF 800
When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card’s effect without flipping it face-up or damage calculation.
PGD-016 Poison Mummmy
Earth/Zombie/4 stars/ATK 1000/DEF 1800
FLIP: Inflict 500 points of Direct Damage to your opponent’s Life Points.
PGD-017 Dark Dust Spirit ---Short Print
Earth/Zombie/6 stars/ATK 2200/DEF 1800
This card cannot be Special Summoned. This card returns to the owner’s hand during the end phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If this card is Normal Summoned, Flip Summoned, or flipped face-up, destroy all face-up monsters except this monster on the field.
PGD-018 Royal Keeper
Earth/Zombie/4 stars/ATK 1600/DEF 1700
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, increase the ATK and DEF of this card by 300 points until the end of the turn that this card is flipped face-up.
PGD-019 Wandering Mummy ---Rare
Earth/Zombie/4 stars/ATK 1500/DEF 1500
You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, shuffle all face-down Defense Position monsters on your side of the field and return them in face-down Defense Position to your side of the field.
PGD-020 Great Dezard ---Ultra Rare
Dark/Spellcaster/6 stars/ATK 1900/DEF 2300
When this monster destroys the following number of monster in battle, the following effects are activated in order:
One: As long as this card remains face-up on the field, negate the activation
and effects of all Magic and Traps that specifically designate this card as a target and destroy them.
Two: You can Special Summon 1 “Fushion Richie” from your hand or your
Deck by offering this card as a Tribute during your Main Phase.
PGD-021 Swarm of Scarabs
Dark/Insect/3 stars/ATK 500/DEF 1000
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 monster on your opponent’s side of the field.
PGD-022 Swarm of Locusts
Dark/Insect/3 stars/ATK 1000/DEF 500
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 Magic or Trap Card on your opponent’s side of the field.
PGD-023 Giant Axe Mummy
Earth/Zombie/5 stars/ATK 1700/DEF 2000
You can flip this card into face-down Defense Position once per turn during your Main Phase. When the ATK of a monster on your opponent’s side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.
PGD-024 8-Claws Scorpion
Dark/Insect/2 stars/ATK 300/DEF 200
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card targets a face-down Defense Position monster on your opponent’s side of the field in battle, the ATK of this card becomes 2400 during that damage step calculation only.
PGD-025 Guardian Sphinx ---Ultra Rare
Earth/Rock/5 stars/ATK 1700/DEF 2400
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, return all monsters on your opponent’s side of the field to the owner’s hand.
PGD-026 Pyramid Turtle ---Rare
Earth/Zombie/4 stars/ATK 1200/DEF 1400
When this card is sent to the Graveyard as a result of battle, you may select 1 Zombie-Type monster with a DEF of 2000 or less from your Deck and Special Summon it to the field in face-up Attack or Defense Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
PGD-027 Dice Jar --- Short Print
Light/Rock/3 stars/ATK 200/DEF 300
FLIP: Both players roll a six-sided die once. The player with the lowest result takes Direct Damage equal to his/her opponent’s result X 500 Life Points. However, if a winner’s result is 6, the loser takes 6000 points of Direct Damage. If the results are the same, both players roll again.
PGD-028 Dark Scorpion Burglars ---Short Print
Dark/Warrior/4 stars/ATK 1000/DEF 1000
When this card inflicts Battle Damage to your opponent’s Life Points, your opponent selects 1 Magic Card from his/her Deck and sends it to the Graveyard. The Deck is the shuffled.
PGD-029 Don Zaloog ---Ultra Rare
Dark/Warrior/4 stars/ATK 1400/DEF 1500
When this card inflicts Battle Damage to your opponent’s Life Points, you can select and activate 1 of the following effects:
n Select 1 card from your opponent’s hand randomly and discard it to the Graveyard.
n Send 2 cards from the top of your opponent’s Deck to the Graveyard.
PGD-030 Des Lacooda
Earth/Zombie/3 stars/ATK 500/DEF 600
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, you can draw 1 card from your Deck.