Post by bluepokenut on Jul 20, 2004 14:41:37 GMT -5
LOD-000 Yata-Garasu
Fiend/Wind/Spirit/3/200/100
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.
Secret Rare
LOD-001 Dark Ruler Ha Des
Fiend/Dark/Effect/6/2450/1600
As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in battle. This card cannot be Special Summoned from the Graveyard.
Ultra Rare
LOD-002 Dark Balter The Terrible
Fiend/Dark/Fusion/Effect/5/2000/1200
"Possessed Dark Soul" + "Frontier Wiseman"
This monster can only be Fusion Summoned by the above Fusion-Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in battle.
Super Rare
LOD-003 Lesser Fiend
Fiend/Dark/Effect/5/2100/1000
As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard.
Rare
LOD-004 Possessed Dark Soul
Fiend/Dark/Effect/3/1200/800
Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field.
Common
LOD-005 Winged Minion
Fiend/Dark/Effect/2/700/700
Offer this face-up card as a Tribute to select 1 Fiend-Type monster and increase its ATK and DEF by 700 points as long as it remains face-up on the field.
Common
LOD-006 Skull Knight #2
Fiend/Dark/Effect/3/1000/1200
If you Tribute Summon a monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled.
Common
LOD-007 Ryu-Kishin Clown
Fiend/Dark/Effect/2/800/500
When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
Common
LOD-008 Twin-Headed Wolf
Fiend/Dark/Effect/4/1500/1000
When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card in battle.
Common
LOD-009 Opticlops
Fiend/Dark/4/1800/1700
Rare
LOD-010 Bark of Dark Ruler
Normal Trap
You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.
Common
LOD-011 Faital Abacus
Continuous Trap
As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owners' Life Points.
Rare
LOD-012 Life Absorbing Machine
Continuous Trap
As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.
Common
LOD-013 The Puppet Magic of Dark Ruler
Normal Magic
Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.
Common
LOD-014 Soul Demolition
Trap Continuous
You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play.
Common
LOD-015 Double Snare
Normal Magic
Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.
Common
LOD-016 Freed The Matchless General
Warrior/Earth/Effect/5/2300/1700
Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add 1 Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card during your Draw Phase. Your Deck is then shuffled.
Ultra Rare
LOD-017 Throwstone Unit
Warrior/Earth/Effect/4/900/2000
Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
Common
LOD-018 Marauding Captain
Warrior/Earth/Effect/3/1200/400
As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
Ultra Rare
LOD-019 Ryu-Senshi
Warrior/Earth/Fusion/Effect/6/2000/1200
"Warrior Dai Grepher" + "Spirit Ryu"
This monster can only be Fusion Summoned by the above Fusion-Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it.
LOD-020 Warrior Dai Grepher
Warrior/Earth/4/1700/1600
Common
LOD-021 Mysterious Guard
Spellcaster/Earth/Effect/3/800/1200
FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
Common
LOD-022 Frontier Wiseman
Spellcaster/Earth/Effect/3/1600/800
As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card.
Common
LOD-023 Exiled Force
Warrior/Earth/Effect/3/1000/1000
Offer this face-up card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated.
Super Rare
LOD-024 The Hunter With 7 Weapons
Warrior/Earth/Effect/3/1000/600
When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
Common
LOD-025 Shadow Tamer
Warrior/Earth/Effect/3/800/700
FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn.
Rare
LOD-026 Dragon Manipulator
Warrior/Earth/Effect/3/700/800
FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn.
Common
LOD-027 The A. Forces
Continuous Magic
For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.
Rare
LOD-028 Reinforcement of The Army
Normal Magic
Move one Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.
Super Rare
LOD-029 Array of Revealing Light
Field Magic
Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon).
Rare
LOD-030 The Warrior Returning Alive
Normal Magic
Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
Rare
Fiend/Wind/Spirit/3/200/100
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips his/her next Draw Phase.
Secret Rare
LOD-001 Dark Ruler Ha Des
Fiend/Dark/Effect/6/2450/1600
As long as this card remains face-up on the field, negate the effects of Effect Monsters destroyed by Fiend-Type monsters on your side of the field in battle. This card cannot be Special Summoned from the Graveyard.
Ultra Rare
LOD-002 Dark Balter The Terrible
Fiend/Dark/Fusion/Effect/5/2000/1200
"Possessed Dark Soul" + "Frontier Wiseman"
This monster can only be Fusion Summoned by the above Fusion-Material Monsters. When a Normal Magic Card is activated, negate the effect by paying 1000 Life Points. Also negate the effect of an Effect Monster that is destroyed by this monster in battle.
Super Rare
LOD-003 Lesser Fiend
Fiend/Dark/Effect/5/2100/1000
As long as this monster remains face-up on the field, monsters destroyed by this monster in battle are removed from play instead of being sent to the Graveyard.
Rare
LOD-004 Possessed Dark Soul
Fiend/Dark/Effect/3/1200/800
Offer this face-up card as a Tribute to take control of all face-up Level 3 or lower monsters on your opponent's side of the field until they are destroyed or removed from the field.
Common
LOD-005 Winged Minion
Fiend/Dark/Effect/2/700/700
Offer this face-up card as a Tribute to select 1 Fiend-Type monster and increase its ATK and DEF by 700 points as long as it remains face-up on the field.
Common
LOD-006 Skull Knight #2
Fiend/Dark/Effect/3/1000/1200
If you Tribute Summon a monster by offering this monster as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in face-up Attack or Defense Position. Your Deck is then shuffled.
Common
LOD-007 Ryu-Kishin Clown
Fiend/Dark/Effect/2/800/500
When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
Common
LOD-008 Twin-Headed Wolf
Fiend/Dark/Effect/4/1500/1000
When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card in battle.
Common
LOD-009 Opticlops
Fiend/Dark/4/1800/1700
Rare
LOD-010 Bark of Dark Ruler
Normal Trap
You can activate this card during the Damage Step of the Battle Phase that a Fiend-Type monster on your side of the field attacks or is attacked. Pay your Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.
Common
LOD-011 Faital Abacus
Continuous Trap
As long as this card remains face-up on the field, each time 1 Monster Card is sent from the field to the Graveyard, inflict 500 points of Direct Damage per card to the respective card owners' Life Points.
Rare
LOD-012 Life Absorbing Machine
Continuous Trap
As long as this card remains face-up on the field, increase your Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.
Common
LOD-013 The Puppet Magic of Dark Ruler
Normal Magic
Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field from play whose total Level Stars exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.
Common
LOD-014 Soul Demolition
Trap Continuous
You can activate this card's effect only when you have a Fiend-Type monster on your side of the field. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard and remove them from play.
Common
LOD-015 Double Snare
Normal Magic
Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.
Common
LOD-016 Freed The Matchless General
Warrior/Earth/Effect/5/2300/1700
Negate the effect of a Magic Card that specifically designates this card as a target and destroy it. As long as this card remains face-up on the field, you can add 1 Warrior-Type monster from your Deck to your hand per turn instead of drawing 1 card during your Draw Phase. Your Deck is then shuffled.
Ultra Rare
LOD-017 Throwstone Unit
Warrior/Earth/Effect/4/900/2000
Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
Common
LOD-018 Marauding Captain
Warrior/Earth/Effect/3/1200/400
As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
Ultra Rare
LOD-019 Ryu-Senshi
Warrior/Earth/Fusion/Effect/6/2000/1200
"Warrior Dai Grepher" + "Spirit Ryu"
This monster can only be Fusion Summoned by the above Fusion-Material Monsters. Negate the effect of a Trap Card by paying 1000 Life Points. Also negates the effect of a Magic Card that specifically designates this card as a target and destroys it.
LOD-020 Warrior Dai Grepher
Warrior/Earth/4/1700/1600
Common
LOD-021 Mysterious Guard
Spellcaster/Earth/Effect/3/800/1200
FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
Common
LOD-022 Frontier Wiseman
Spellcaster/Earth/Effect/3/1600/800
As long as this card remains face-up on your side of the field, it negates the effects of Magic Cards that designate Warrior-Type monsters on your side of the field as targets and destroys the Magic Card.
Common
LOD-023 Exiled Force
Warrior/Earth/Effect/3/1000/1000
Offer this face-up card on your side of the field as a Tribute to destroy 1 monster on the field. If this card is used for a Tribute Summon or this card is offered as a Tribute due to other cards' effects, this card's effect is not activated.
Super Rare
LOD-024 The Hunter With 7 Weapons
Warrior/Earth/Effect/3/1000/600
When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
Common
LOD-025 Shadow Tamer
Warrior/Earth/Effect/3/800/700
FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the turn.
Rare
LOD-026 Dragon Manipulator
Warrior/Earth/Effect/3/700/800
FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the turn.
Common
LOD-027 The A. Forces
Continuous Magic
For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Warrior-Type monsters on your side of the field by 200 points.
Rare
LOD-028 Reinforcement of The Army
Normal Magic
Move one Level 4 or lower Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.
Super Rare
LOD-029 Array of Revealing Light
Field Magic
Declare 1 Type of monster. Any monster of the selected Type cannot attack during the turn it is Summoned (including Flip Summon and Special Summon).
Rare
LOD-030 The Warrior Returning Alive
Normal Magic
Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
Rare