Post by bluepokenut on Aug 17, 2004 18:33:07 GMT -5
AST-000
The End of Anubis
DARK
Fiend/6/2500/0
As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated.
Secret Rare
AST-001
Gogiga Gagagigo
WATER
Reptile/8/2950/2800
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
AST-002
Warrior of Zera
EARTH
Warrior/4/1600/1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
AST-003
Sealmaster Meisei
DARK
Spellcaster/3/1100/900
One of the few people who has a good command of Talismans. His history is a mystery.
Rare
AST-004
Mystical Shine Ball
LIGHT
Fairy/2/500/500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
AST-005
Metal Armored Bug
EARTH
Insect/8/2800/1500
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
AST-006
The Agent of Judgment - Saturn
LIGHT
Fairy/6/2400/0
If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky"
is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.
Ultra Rare
AST-007
The Agent of Wisdom - Mercury
LIGHT
Fairy/4/0/1700
When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
Rare
AST-008
The Agent of Creation - Venus
LIGHT
Fairy/3/1600/0
Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
Rare
AST-009
The Agent of Force - Mars
LIGHT
Fairy/3/0/0
This card is unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent’s Life Points, increase the ATK and DEF of this card by the difference between your and your opponent’s Life Points.
Super Rare
AST-010
The Unhappy Girl
LIGHT
Spellcaster/2/400/300
As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field.
AST-011
Soul-Absorbing Bone Tower
DARK
Zombie/3/400/1500
This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent’s Deck to the Graveyard.
Rare
AST-012
The Kick Man
DARK
Zombie/3/1300/300
When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
AST-013
Vampire Lady
DARK
Zombie/4/1550/1550
Each time this card inflicts Battle Damage to your opponent’s Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard.
AST-014
Stone Statue of the Aztecs
EARTH
Rock/4/300/2000
Any Battle Damage your opponent takes when he/she attacks this monster is doubled.
Super Rare
AST-015
Rocket Jumper
EARTH
Rock/3/1000/800
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
AST-016
Avatar of The Pot
EARTH
Rock/3/1200/1300
Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck.
Rare
AST-017
Legendary Jujitsu Master
EARTH
Rock/3/1300/1800
A monster that battles with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step.
AST-018
Gear Golem the Moving Fortress
EARTH
Machine/4/800/2200
Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn.
Ultra Rare
AST-019
KA-2 Des Scissors
DARK
Machine/4/1000/1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
AST-020
Needle Burrower
DARK
Machine/5/1700/1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Super Rare
AST-021
Sonic Jammer
WIND
Machine/2/350/650
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
AST-022
Blowback Dragon
DARK
Machine/6/2300/1200
Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase.
Ultra Rare
AST-023
Zaborg the Thunder Monarch
LIGHT
Thunder/5/2400/1000
When this card is Tribute Summoned successfully, destroy 1 monster on the field.
Super Rare
AST-024
Atomic Firefly
LIGHT
Insect/1/100/200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
AST-025
Mermaid Knight
WATER
Aqua/4/1500/700
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
AST-026
Piranha Army
WATER
Fish
/2
/800
/200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
AST-027
Two Thousand Needles
EARTH
Beast/5/2000/1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.
AST-028
Disc Fighter
EARTH
Warrior/4/1000/1000
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
AST-029
Arcane Archer of the Forest
EARTH
Warrior/3/900/1400
This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.
AST-030
Lady Ninja Yae
WIND
Warrior/3/1100/200
Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
AST-031
Goblin King
DARK
Fiend/1/0/0
This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) x 1000 points.
AST-032
Solar Flare Dragon
FIRE
Pyro/4/1500/1000
This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn.
AST-033
White Magician Pikeru
LIGHT
Spellcaster/2/1200/0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
AST-034
Archlord Zerato
LIGHT
Fairy/8/2800/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field.
Ultra Rare
AST-035
Opti-Camouflage Armor
SPELL
Equip
This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
AST-036
Mystik Wok
SPELL
Quick-Play
Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount.
AST-037
Enemy Controller
SPELL
Quick-Play
Select and activate 1 of the following effects:
-Change the Battle Position of 1 face-up monster on your opponent's side of the field.
-Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
Ultra Rare
AST-038
Burst Stream of Destruction
SPELL
Normal
You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card.
Ultra Rare
AST-039
Monster Gate
SPELL
Normal
Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any other cards picked up to the Graveyard.
AST-040
Amplifier SPELL Equip
This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.
Super Rare
The End of Anubis
DARK
Fiend/6/2500/0
As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated.
Secret Rare
AST-001
Gogiga Gagagigo
WATER
Reptile/8/2950/2800
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
AST-002
Warrior of Zera
EARTH
Warrior/4/1600/1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
AST-003
Sealmaster Meisei
DARK
Spellcaster/3/1100/900
One of the few people who has a good command of Talismans. His history is a mystery.
Rare
AST-004
Mystical Shine Ball
LIGHT
Fairy/2/500/500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
AST-005
Metal Armored Bug
EARTH
Insect/8/2800/1500
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
AST-006
The Agent of Judgment - Saturn
LIGHT
Fairy/6/2400/0
If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky"
is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.
Ultra Rare
AST-007
The Agent of Wisdom - Mercury
LIGHT
Fairy/4/0/1700
When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
Rare
AST-008
The Agent of Creation - Venus
LIGHT
Fairy/3/1600/0
Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
Rare
AST-009
The Agent of Force - Mars
LIGHT
Fairy/3/0/0
This card is unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent’s Life Points, increase the ATK and DEF of this card by the difference between your and your opponent’s Life Points.
Super Rare
AST-010
The Unhappy Girl
LIGHT
Spellcaster/2/400/300
As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field.
AST-011
Soul-Absorbing Bone Tower
DARK
Zombie/3/400/1500
This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent’s Deck to the Graveyard.
Rare
AST-012
The Kick Man
DARK
Zombie/3/1300/300
When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
AST-013
Vampire Lady
DARK
Zombie/4/1550/1550
Each time this card inflicts Battle Damage to your opponent’s Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard.
AST-014
Stone Statue of the Aztecs
EARTH
Rock/4/300/2000
Any Battle Damage your opponent takes when he/she attacks this monster is doubled.
Super Rare
AST-015
Rocket Jumper
EARTH
Rock/3/1000/800
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
AST-016
Avatar of The Pot
EARTH
Rock/3/1200/1300
Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck.
Rare
AST-017
Legendary Jujitsu Master
EARTH
Rock/3/1300/1800
A monster that battles with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step.
AST-018
Gear Golem the Moving Fortress
EARTH
Machine/4/800/2200
Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn.
Ultra Rare
AST-019
KA-2 Des Scissors
DARK
Machine/4/1000/1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
AST-020
Needle Burrower
DARK
Machine/5/1700/1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Super Rare
AST-021
Sonic Jammer
WIND
Machine/2/350/650
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
AST-022
Blowback Dragon
DARK
Machine/6/2300/1200
Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase.
Ultra Rare
AST-023
Zaborg the Thunder Monarch
LIGHT
Thunder/5/2400/1000
When this card is Tribute Summoned successfully, destroy 1 monster on the field.
Super Rare
AST-024
Atomic Firefly
LIGHT
Insect/1/100/200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
AST-025
Mermaid Knight
WATER
Aqua/4/1500/700
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
AST-026
Piranha Army
WATER
Fish
/2
/800
/200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
AST-027
Two Thousand Needles
EARTH
Beast/5/2000/1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.
AST-028
Disc Fighter
EARTH
Warrior/4/1000/1000
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
AST-029
Arcane Archer of the Forest
EARTH
Warrior/3/900/1400
This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.
AST-030
Lady Ninja Yae
WIND
Warrior/3/1100/200
Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
AST-031
Goblin King
DARK
Fiend/1/0/0
This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) x 1000 points.
AST-032
Solar Flare Dragon
FIRE
Pyro/4/1500/1000
This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn.
AST-033
White Magician Pikeru
LIGHT
Spellcaster/2/1200/0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
AST-034
Archlord Zerato
LIGHT
Fairy/8/2800/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field.
Ultra Rare
AST-035
Opti-Camouflage Armor
SPELL
Equip
This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
AST-036
Mystik Wok
SPELL
Quick-Play
Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount.
AST-037
Enemy Controller
SPELL
Quick-Play
Select and activate 1 of the following effects:
-Change the Battle Position of 1 face-up monster on your opponent's side of the field.
-Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
Ultra Rare
AST-038
Burst Stream of Destruction
SPELL
Normal
You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card.
Ultra Rare
AST-039
Monster Gate
SPELL
Normal
Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any other cards picked up to the Graveyard.
AST-040
Amplifier SPELL Equip
This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.
Super Rare